Interface that allows a StateMapFollower to follow some other class's state changes
- Implementers
Constructors
Properties
Methods
-
getStateMap(
S state) → IMap< K, V> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
registerFollower(
StateMapFollower< S, K, V> follower) → StreamSubscription<IMap< K, V> > -
toString(
) → String -
A string representation of this object.
inherited
-
unregisterFollower(
StateMapFollower< S, K, V> follower) → void
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited