GameUtils extension
- on
Methods
-
divide(
int depth) → Map< String, int> -
Performs a divide perft test, to
depth
. -
evaluate(
Colour player) → int -
Returns a naive material evaluation of the current position, from the perspective of
player
. Return value is in centipawns. For example, if white has captured a rook from black with no compensation, this will return +500.