BetterPlayerState class




context → BuildContext
The location in the tree where this widget builds. [...]
read-only, inherited
hashCode → int
The hash code for this object. [...]
read-only, inherited
mounted → bool
Whether this State object is currently in a tree. [...]
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited
widget BetterPlayer
The current configuration. [...]
read-only, inherited


build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget. [...]
deactivate() → void
Called when this object is removed from the tree. [...]
@mustCallSuper, @protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
didChangeAccessibilityFeatures() → void
Called when the system changes the set of currently active accessibility features. [...]
didChangeAppLifecycleState(AppLifecycleState state) → void
Called when the system puts the app in the background or returns the app to the foreground. [...]
didChangeDependencies() → void
Called when a dependency of this State object changes. [...]
@mustCallSuper, @protected, inherited
didChangeLocales(List<Locale> locales) → void
Called when the system tells the app that the user's locale has changed. For example, if the user changes the system language settings. [...]
didChangeMetrics() → void
Called when the application's dimensions change. For example, when a phone is rotated. [...]
didChangePlatformBrightness() → void
Called when the platform brightness changes. [...]
didChangeTextScaleFactor() → void
Called when the platform's text scale factor changes. [...]
didHaveMemoryPressure() → void
Called when the system is running low on memory. [...]
didPopRoute() → Future<bool>
Called when the system tells the app to pop the current route. For example, on Android, this is called when the user presses the back button. [...]
didPushRoute(String route) → Future<bool>
Called when the host tells the application to push a new route onto the navigator. [...]
didPushRouteInformation(RouteInformation routeInformation) → Future<bool>
Called when the host tells the application to push a new RouteInformation and a restoration state onto the router. [...]
didUpdateWidget(covariant BetterPlayer oldWidget) → void
Called whenever the widget configuration changes. [...]
dispose() → void
Called when this object is removed from the tree permanently. [...]
initState() → void
Called when this object is inserted into the tree. [...]
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
onFullScreenChanged() → Future<void>
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload. [...]
@mustCallSuper, @protected, inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed. [...]
@protected, inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
toString({DiagnosticLevel minLevel =}) → String
Returns a string representation of this object.
toStringShort() → String
A brief description of this object, usually just the runtimeType and the hashCode. [...]


operator ==(Object other) → bool
The equality operator. [...]