Badge class

Inheritance

Constructors

Badge({Key? key, Widget? badgeContent, Widget? child, BadgeStyle badgeStyle = const BadgeStyle(), BadgeAnimation badgeAnimation = const BadgeAnimation.slide(), BadgePosition? position, bool showBadge = true, bool ignorePointer = false, StackFit stackFit = StackFit.loose, dynamic onTap()?})
const

Properties

badgeAnimation BadgeAnimation
Contains all badge animation properties.
final
badgeContent Widget?
Content inside badge.
final
badgeStyle BadgeStyle
Contains all badge style properties.
final
child Widget?
The badge child, e.g. cart icon button.
final
hashCode int
The hash code for this object.
no setterinherited
ignorePointer bool
Can make your badgeContent interactive. The default value is false. Make it true to make badge intercept all taps Make it false and all taps will be passed through the badge
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onTap → (dynamic Function()?)
Will be called when you tap on the badge Important: if the badge is outside of the child the additional padding will be applied to make the full badge clickable
final
position BadgePosition?
Allows to set custom position of badge according to child. If child is null, it doesn't make sense to use it.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
showBadge bool
Allows you to hide or show entire badge. The default value is true.
final
stackFit StackFit
Allows to edit fit parameter to Stack widget. The default value is StackFit.loose.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() BadgeState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited