ConnectionState enum
Constants
- available → const ConnectionState
-
@_s.JsonValue('available')
const ConnectionState(3)
- deleted → const ConnectionState
-
@_s.JsonValue('deleted')
const ConnectionState(6)
- deleting → const ConnectionState
-
@_s.JsonValue('deleting')
const ConnectionState(5)
- down → const ConnectionState
-
@_s.JsonValue('down')
const ConnectionState(4)
- ordering → const ConnectionState
-
@_s.JsonValue('ordering')
const ConnectionState(0)
- pending → const ConnectionState
-
@_s.JsonValue('pending')
const ConnectionState(2)
- rejected → const ConnectionState
-
@_s.JsonValue('rejected')
const ConnectionState(7)
- requested → const ConnectionState
-
@_s.JsonValue('requested')
const ConnectionState(1)
- unknown → const ConnectionState
-
@_s.JsonValue('unknown')
const ConnectionState(8)
-
values
→ const List<
ConnectionState> -
A constant List of the values in this enum, in order of their declaration.
const List<
ConnectionState>
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString(
) → String -
Returns a string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator. [...]
inherited