AudioProcessingState enum

The states of audio processing.

Inheritance

Constructors

AudioProcessingState()
const

Values

idle → const AudioProcessingState

There hasn't been any resource loaded yet.

loading → const AudioProcessingState

Resource is being loaded.

buffering → const AudioProcessingState

Resource is being buffered.

ready → const AudioProcessingState

Resource is buffered enough and available for playback.

completed → const AudioProcessingState

The end of resource was reached.

error → const AudioProcessingState

There was an error loading resource.

PlaybackState.errorCode and PlaybackState.errorMessage will be not null in this state.

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<AudioProcessingState>
A constant List of the values in this enum, in order of their declaration.