AudioProcessingState enum
The states of audio processing.
Constructors
- AudioProcessingState()
-
const
Values
- idle → const AudioProcessingState
-
There hasn't been any resource loaded yet.
- loading → const AudioProcessingState
-
Resource is being loaded.
- buffering → const AudioProcessingState
-
Resource is being buffered.
- ready → const AudioProcessingState
-
Resource is buffered enough and available for playback.
- completed → const AudioProcessingState
-
The end of resource was reached.
- error → const AudioProcessingState
-
There was an error loading resource.
PlaybackState.errorCode and PlaybackState.errorMessage will be not null in this state.
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
AudioProcessingState> - A constant List of the values in this enum, in order of their declaration.