AudioProcessingState enum

The different states during audio processing.

Constants

buffering → const AudioProcessingState
const AudioProcessingState(3)
completed → const AudioProcessingState
const AudioProcessingState(9)
connecting → const AudioProcessingState
const AudioProcessingState(1)
error → const AudioProcessingState
const AudioProcessingState(11)
fastForwarding → const AudioProcessingState
const AudioProcessingState(4)
none → const AudioProcessingState
const AudioProcessingState(0)
ready → const AudioProcessingState
const AudioProcessingState(2)
rewinding → const AudioProcessingState
const AudioProcessingState(5)
skippingToNext → const AudioProcessingState
const AudioProcessingState(7)
skippingToPrevious → const AudioProcessingState
const AudioProcessingState(6)
skippingToQueueItem → const AudioProcessingState
const AudioProcessingState(8)
stopped → const AudioProcessingState
const AudioProcessingState(10)
values → const List<AudioProcessingState>

A constant List of the values in this enum, in order of their declaration.

const List<AudioProcessingState>

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
index int

The integer index of this enum.

final
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited