OnDidChangeCallback<Model> typedef Null safety
- Model viewModel
A function that will be run on State change, after the build method.
This function is passed the Model
, and if distinct
is true
,
it will only be called if the Model
changes.
This can be useful for running certain animations after the build is complete.
Note: Using a BuildContext inside this callback can cause problems if
the callback performs navigation. For navigation purposes, please use
an OnWillChangeCallback.
Implementation
typedef OnDidChangeCallback<Model> = void Function(Model viewModel);