textDirection property

TextDirection? textDirection

The text direction with which to resolve alignment.

This may be changed to null, but only after alignment has been changed to a value that does not depend on the direction.

Implementation

TextDirection? get textDirection => _textDirection;
void textDirection=(TextDirection? value)

Implementation

set textDirection(TextDirection? value) {
  if (_textDirection == value) return;
  _textDirection = value;
  _clearPaintData();
  _markNeedResolution();
}