getPixelY method
With this function we can convert our AFlSpot y to the view base axis y.
Implementation
double getPixelY(double spotY, Size viewSize, PaintHolder<D> holder) {
final data = holder.data;
final deltaY = data.maxY - data.minY;
if (deltaY == 0.0) {
return viewSize.height;
}
return viewSize.height - (((spotY - data.minY) / deltaY) * viewSize.height);
}