A new flutter plugin project.

Getting Started

This project is a starting point for a Flutter plug-in package, a specialized package that includes platform-specific implementation code for Android and/or iOS.

For help getting started with Flutter, view our online documentation, which offers tutorials, samples, guidance on mobile development, and a full API reference.

import 'package:flutter/material.dart'; import 'dart:async';

import 'package:flutter/services.dart'; import 'package:android_ios_verstion/android_ios_verstion.dart';

void main() => runApp(MyApp());

class MyApp extends StatefulWidget { @override _MyAppState createState() => _MyAppState(); }

class _MyAppState extends State { String _platformVersion = 'Unknown';

@override void initState() { super.initState(); initPlatformState(); }

// Platform messages are asynchronous, so we initialize in an async method. Future initPlatformState() async { String platformVersion; // Platform messages may fail, so we use a try/catch PlatformException. try { platformVersion = await AndroidIosVerstion.platformVersion; } on PlatformException { platformVersion = 'Failed to get platform version.'; }

// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;

setState(() {
  _platformVersion = platformVersion;


@override Widget build(BuildContext context) { return MaterialApp( home: Scaffold( appBar: AppBar( title: const Text('Plugin example app'), ), body: Center( child: Text('Running on: $_platformVersion\n'), ), ), ); } }