all constant

List<TokenType> const all

Implementation

static const List<TokenType> all = const <TokenType>[
  TokenType.EOF,
  TokenType.DOUBLE,
  TokenType.HEXADECIMAL,
  TokenType.IDENTIFIER,
  TokenType.INT,
  TokenType.MULTI_LINE_COMMENT,
  TokenType.SCRIPT_TAG,
  TokenType.SINGLE_LINE_COMMENT,
  TokenType.STRING,
  TokenType.AMPERSAND,
  TokenType.AMPERSAND_AMPERSAND,
  TokenType.AMPERSAND_EQ,
  TokenType.AT,
  TokenType.BANG,
  TokenType.BANG_EQ,
  TokenType.BAR,
  TokenType.BAR_BAR,
  TokenType.BAR_EQ,
  TokenType.COLON,
  TokenType.COMMA,
  TokenType.CARET,
  TokenType.CARET_EQ,
  TokenType.CLOSE_CURLY_BRACKET,
  TokenType.CLOSE_PAREN,
  TokenType.CLOSE_SQUARE_BRACKET,
  TokenType.EQ,
  TokenType.EQ_EQ,
  TokenType.FUNCTION,
  TokenType.GT,
  TokenType.GT_EQ,
  TokenType.GT_GT,
  TokenType.GT_GT_EQ,
  TokenType.HASH,
  TokenType.INDEX,
  TokenType.INDEX_EQ,
  TokenType.LT,
  TokenType.LT_EQ,
  TokenType.LT_LT,
  TokenType.LT_LT_EQ,
  TokenType.MINUS,
  TokenType.MINUS_EQ,
  TokenType.MINUS_MINUS,
  TokenType.OPEN_CURLY_BRACKET,
  TokenType.OPEN_PAREN,
  TokenType.OPEN_SQUARE_BRACKET,
  TokenType.PERCENT,
  TokenType.PERCENT_EQ,
  TokenType.PERIOD,
  TokenType.PERIOD_PERIOD,
  TokenType.PLUS,
  TokenType.PLUS_EQ,
  TokenType.PLUS_PLUS,
  TokenType.QUESTION,
  TokenType.QUESTION_PERIOD,
  TokenType.QUESTION_QUESTION,
  TokenType.QUESTION_QUESTION_EQ,
  TokenType.SEMICOLON,
  TokenType.SLASH,
  TokenType.SLASH_EQ,
  TokenType.STAR,
  TokenType.STAR_EQ,
  TokenType.STRING_INTERPOLATION_EXPRESSION,
  TokenType.STRING_INTERPOLATION_IDENTIFIER,
  TokenType.TILDE,
  TokenType.TILDE_SLASH,
  TokenType.TILDE_SLASH_EQ,
  TokenType.BACKPING,
  TokenType.BACKSLASH,
  TokenType.PERIOD_PERIOD_PERIOD,
  TokenType.PERIOD_PERIOD_PERIOD_QUESTION,

  // TODO(danrubel): Should these be added to the "all" list?
  //TokenType.IS,
  //TokenType.AS,

  // These are not yet part of the language and not supported by fasta
  //TokenType.AMPERSAND_AMPERSAND_EQ,
  //TokenType.BAR_BAR_EQ,

  // Supported by fasta but not part of the language
  //TokenType.BANG_EQ_EQ,
  //TokenType.EQ_EQ_EQ,

  // Used by synthetic tokens generated during recovery
  //TokenType.BAD_INPUT,
  //TokenType.RECOVERY,
];