ai_awesome_message library Null safety

Classes

AwesomeHelper
AwesomeHelper
AwesomeMessage<T extends Object>
A highly customizable widget so you can notify your user when you fell like he needs a beautiful explanation.
AwesomeMessageRoute<T>
AwesomeMessageRoute

Enums

AwesomeMessageDismissDirection
Indicates the direction in which it is possible to dismiss If vertical, dismiss up will be allowed if AwesomeMessagePosition.TOP If vertical, dismiss down will be allowed if AwesomeMessagePosition.BOTTOM
AwesomeMessagePosition
Indicates if AwesomeMessage is going to start at the TOP or at the BOTTOM
AwesomeMessageStatus
Indicates if AwesomeMessage will be attached to the edge of the screen or not Indicates the animation status AwesomeMessageStatus.SHOWING AwesomeMessage has stopped and the user can see it AwesomeMessageStatus.DISMISSED AwesomeMessage has finished its mission and returned any pending values AwesomeMessageStatus.IS_APPEARING AwesomeMessage is moving towards AwesomeMessageStatusStatus.SHOWING AwesomeMessageStatus.IS_HIDING AwesomeMessage is moving towards [] AwesomeMessageStatusStatus.DISMISSED
AwesomeMessageStyle
Indicates if AwesomeMessage will be attached to the edge of the screen or not
TipType
TipType

Typedefs

AwesomeMessageStatusCallback = void Function(AwesomeMessageStatus status)
OnTap = void Function(AwesomeMessage<Object> awesomeMessage)