AfterFirstFrameMixin<T extends StatefulWidget> mixin
This demo showcases how this package resolves the shortcomings shown above:
import 'dart:async';
import 'package:after_first_frame_mixin/after_first_frame_mixin.dart';
import 'package:flutter/material.dart';
void main() => runApp(const MyApp());
@immutable
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return const MaterialApp(
title: 'Example',
home: HomeScreen(),
);
}
}
@immutable
class HomeScreen extends StatefulWidget {
const HomeScreen({Key? key}) : super(key: key);
@override
HomeScreenState createState() => HomeScreenState();
}
class HomeScreenState extends State<HomeScreen>
with AfterFirstFrameMixin<HomeScreen> {
@override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
child: const Center(
child: Text("Example"),
),
),
);
}
void showHelloWorld() {
showDialog(
context: context,
builder: (BuildContext context) {
return AlertDialog(
content: const Text('Hello World'),
actions: <Widget>[
TextButton(
onPressed: () => Navigator.of(context).pop(),
child: const Text('DISMISS'),
)
],
);
},
);
}
@override
FutureOr<void> afterFirstFrame(BuildContext context) {
showHelloWorld();
}
}
- Superclass constraints
- State<
T>
- State<
Properties
- context → BuildContext
-
The location in the tree where this widget builds.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- mounted → bool
-
Whether this State object is currently in a tree.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- widget → T
-
The current configuration.
no setterinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
afterFirstFrame(
BuildContext context) → FutureOr< void> -
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
inherited
-
deactivate(
) → void -
Called when this object is removed from the tree.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(
covariant T oldWidget) → void -
Called whenever the widget configuration changes.
inherited
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
inherited
-
initState(
) → void -
Called when this object is inserted into the tree.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited