activity library
Classes
-
Activator<
T extends ActiveController> - Activator : intended to be used by Activity
- ActiveBool
- An ActiveType with similar characteristics as a an ordinary dart bool object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
- ActiveController
- ActiveController ActiveController is an abstraction of the ActiveView bounded. ActiveController handles current state of active types in ActiveView.
- ActiveDateTime
- ActiveDateTime ordinary dart DateTime. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
- ActiveDouble
- An ActiveDouble with similar characteristics as a an ordinary dart double object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
- ActiveInt
- An ActiveInt with similar characteristics as a an ordinary dart int object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
-
ActiveList<
T> - An ActiveList with similar characteristics as a an ordinary dart List object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
- ActiveLocalization
-
ActiveMap<
K, V> - An ActiveMap with similar characteristics as a an ordinary dart List object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
-
ActiveMemory<
ActiveType> -
ActiveModel<
T> -
An ActiveModel can take the nature of any any object type. When an update is
done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
UseCases
-
ActiveModelValue<
T> - ActiveNullableBool
- ActiveNullableBool ordinary dart bool object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
- ActiveNullableInt
- An ActiveInt with similar characteristics as a an ordinary dart int object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
- ActiveNullableString
- An ActiveNullableString with similar characteristics as a an ordinary dart List object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
- ActiveRequest
- ActiveResponse
- ActiveSocket
-
ActiveState<
T extends ActiveView< ActiveController> , E extends ActiveController> - ActiveState Base class for your ActiveView State class. Will automatically trigger a rebuild when objects change in ActiveController ActiveType
-
ActiveStateChanged<
T> - Stream Events connected to the State You can use ActiveController.addOnStateChangedListener to get notified of these events
- ActiveString
- An ActiveString with similar characteristics as a an ordinary dart List object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
-
ActiveType<
T> -
An ActiveType can take the nature of any any object type. When an update is
done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
UseCases
-
ActiveTypeValue<
T> -
ActiveView<
T extends ActiveController> - ActiveView
-
Activity<
T extends ActiveController> - Activity : Brings shared state to your application.
- ActivityNullableDateTimeProperty
- An ActiveType with similar characteristics as a an ordinary dart bool object.
- ActivityNullableDoubleProperty
- An ActiveType with similar characteristics of dart double objects
- ENVSetup
- Memory
- Params
- RequestSetUp
- SchemaResponse
- SchemaValidator
- WebSocket
Enums
Extensions
Properties
- supportedLanguages ↔ List
-
getter/setter pair
Functions
-
createActiveModel<
T> (T value, {String? typeName}) → ActiveModel< T> - createActiveModel Short hand helper function to Create a non nullable value An ActiveModel can take the nature of any any object type. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
-
createActiveNullableModel<
T> ({String? typeName}) → ActiveModel< T?> - createActiveNullableModel Create a nullable value An ActiveModel can take the nature of any any object type. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
-
createActiveNullableType<
T> ({String? typeName}) → ActiveType< T?> - createActiveNullableType Create a nullable value An ActiveType can take the nature of any any object type. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
-
createActiveType<
T> (T value, {String? typeName}) → ActiveType< T> - createActiveType
-
getTranslated(
BuildContext context, String key) → String? -
printError(
dynamic text, {dynamic name = '📕: error'}) → dynamic -
printInfo(
dynamic text, {dynamic name = '📘: info'}) → dynamic -
printNormal(
dynamic text, {dynamic name = '📓: normal'}) → dynamic -
printSuccess(
dynamic text, {dynamic name = '📙: success'}) → dynamic -
printWarning(
dynamic text, {dynamic name = '📗: warning'}) → dynamic