activity library

Classes

Activator<T extends ActiveController>
Activator : intended to be used by Activity
ActiveBool
An ActiveType with similar characteristics as a an ordinary dart bool object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
ActiveController
ActiveController ActiveController is an abstraction of the ActiveView bounded. ActiveController handles current state of active types in ActiveView.
ActiveDateTime
ActiveDateTime ordinary dart DateTime. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
ActiveDouble
An ActiveDouble with similar characteristics as a an ordinary dart double object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
ActiveInt
An ActiveInt with similar characteristics as a an ordinary dart int object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
ActiveList<T>
An ActiveList with similar characteristics as a an ordinary dart List object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
ActiveLocalization
ActiveMap<K, V>
An ActiveMap with similar characteristics as a an ordinary dart List object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
ActiveMemory<ActiveType>
ActiveModel<T>
An ActiveModel can take the nature of any any object type. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget. UseCases
ActiveModelValue<T>
ActiveNullableBool
ActiveNullableBool ordinary dart bool object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
ActiveNullableInt
An ActiveInt with similar characteristics as a an ordinary dart int object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
ActiveNullableString
An ActiveNullableString with similar characteristics as a an ordinary dart List object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
ActiveRequest
ActiveResponse
ActiveSocket
ActiveState<T extends ActiveView<ActiveController>, E extends ActiveController>
ActiveState Base class for your ActiveView State class. Will automatically trigger a rebuild when objects change in ActiveController ActiveType
ActiveStateChanged<T>
Stream Events connected to the State You can use ActiveController.addOnStateChangedListener to get notified of these events
ActiveString
An ActiveString with similar characteristics as a an ordinary dart List object. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
ActiveType<T>
An ActiveType can take the nature of any any object type. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget. UseCases
ActiveTypeValue<T>
ActiveView<T extends ActiveController>
ActiveView
Activity<T extends ActiveController>
Activity : Brings shared state to your application.
ActivityNullableDateTimeProperty
An ActiveType with similar characteristics as a an ordinary dart bool object.
ActivityNullableDoubleProperty
An ActiveType with similar characteristics of dart double objects
ENVSetup
Memory
Params
RequestSetUp
SchemaResponse
SchemaValidator
WebSocket

Extensions

SuperString on String

Properties

supportedLanguages List
getter/setter pair

Functions

createActiveModel<T>(T value, {String? typeName}) ActiveModel<T>
createActiveModel Short hand helper function to Create a non nullable value An ActiveModel can take the nature of any any object type. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
createActiveNullableModel<T>({String? typeName}) ActiveModel<T?>
createActiveNullableModel Create a nullable value An ActiveModel can take the nature of any any object type. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
createActiveNullableType<T>({String? typeName}) ActiveType<T?>
createActiveNullableType Create a nullable value An ActiveType can take the nature of any any object type. When an update is done an ActiveStateChanged event is triggered which in-turn makes a UI rebuild of that widget.
createActiveType<T>(T value, {String? typeName}) ActiveType<T>
createActiveType
getTranslated(BuildContext context, String key) String?
printError(dynamic text, {dynamic name = '📕: error'}) → dynamic
printInfo(dynamic text, {dynamic name = '📘: info'}) → dynamic
printNormal(dynamic text, {dynamic name = '📓: normal'}) → dynamic
printSuccess(dynamic text, {dynamic name = '📙: success'}) → dynamic
printWarning(dynamic text, {dynamic name = '📗: warning'}) → dynamic

Typedefs

getApi = void Function()
OnClose = void Function()
OnFailure = void Function()
OnMessage = void Function(dynamic data)
OnSuccess = void Function()