AchievementView class
Constructors
- AchievementView({double elevation = 2, GestureTapCallback? onTap, dynamic listener(AchievementState)?, OverlayState? overlay, bool isCircle = false, Widget icon = const Icon(Icons.insert_emoticon, color: Colors.white), AnimationTypeAchievement typeAnimationContent = AnimationTypeAchievement.fadeSlideToUp, BorderRadiusGeometry? borderRadius, BorderRadiusGeometry? iconBorderRadius, Color color = Colors.blueGrey, Color? iconBackgroundColor, TextStyle? textStyleTitle, TextStyle? textStyleSubTitle, AlignmentGeometry alignment = Alignment.topCenter, Duration duration = const Duration(seconds: 3), String? title, String? subTitle, Widget? content})
Properties
- alignment → AlignmentGeometry
-
final
- borderRadius → BorderRadiusGeometry?
-
final
- color → Color
-
final
- content → Widget?
-
final
- duration → Duration
-
final
- elevation → double
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- icon → Widget
-
final
- iconBackgroundColor → Color?
-
final
- iconBorderRadius → BorderRadiusGeometry?
-
final
- isCircle → bool
-
final
- listener → (dynamic Function(AchievementState)?)
-
final
- onTap → GestureTapCallback?
-
final
- overlay → OverlayState?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- subTitle → String?
-
final
- textStyleSubTitle → TextStyle?
-
final
- textStyleTitle → TextStyle?
-
final
- title → String?
-
final
- typeAnimationContent → AnimationTypeAchievement
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
show(
BuildContext context) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited