TexturedLine constructor

TexturedLine(List<Offset> points, List<Color> colors, List<double> widths, [ SpriteTexture texture, List<double> textureStops ])

Creates a new TexturedLine.

Implementation

TexturedLine(List<Offset> points, List<Color> colors, List<double> widths, [SpriteTexture texture, List<double> textureStops]) {
  painter = new TexturedLinePainter(points, colors, widths, texture, textureStops);
}