visibleArea property
A rectangle that represents the visible area of the sprite world's coordinate system.
Implementation
Rect get visibleArea {
if (_visibleArea == null)
_calcTransformMatrix();
return _visibleArea;
}
A rectangle that represents the visible area of the sprite world's coordinate system.
Rect get visibleArea {
if (_visibleArea == null)
_calcTransformMatrix();
return _visibleArea;
}