LegA enum
Legend attribute names definitions. See also LEGEND_DEFAULT_ATTRIBUTES
.
The attribute values are Strings.
You may pass any of these attributes to a legend constructor. The respective
defaults attributes will be overridden.
Constants
- BG_COLOR → const LegA
-
const LegA(0)
- BG_HEIGTH → const LegA
-
const LegA(3)
- BG_OPACITY → const LegA
-
const LegA(1)
- BG_WIDTH → const LegA
-
const LegA(2)
- COLORED_RECT_HEIGHT → const LegA
-
const LegA(5)
- COLORED_RECT_WIDTH → const LegA
-
const LegA(4)
- FONT_SIZE → const LegA
-
const LegA(6)
- LINESEP → const LegA
-
const LegA(7)
- SUB_TITLES → const LegA
-
const LegA(12)
- TEXT_COLOR → const LegA
-
const LegA(10)
- TOP_TITLE → const LegA
-
const LegA(11)
-
values
→ const List<
LegA> -
A constant List of the values in this enum, in order of their declaration.
const List<
LegA> - X → const LegA
-
const LegA(8)
- Y → const LegA
-
const LegA(9)
Properties
- index → int
-
The integer index of this enum.
final - hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
toString(
) → String -
Returns a string representation of this object.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited