Skill enum Null safety

Implemented types

Constants

ailment → const Skill
const Skill(11)
almighty → const Skill
const Skill(10)
bless → const Skill
const Skill(8)
curse → const Skill
const Skill(9)
electric → const Skill
const Skill(4)
fire → const Skill
const Skill(2)
gun → const Skill
const Skill(1)
healing → const Skill
const Skill(14)
ice → const Skill
const Skill(3)
nuclear → const Skill
const Skill(7)
passive → const Skill
const Skill(13)
phys → const Skill
const Skill(0)
psy → const Skill
const Skill(6)
support → const Skill
const Skill(12)
trait → const Skill
const Skill(15)
values → const List<Skill>

A constant List of the values in this enum, in order of their declaration.

const List<Skill>
wind → const Skill
const Skill(5)

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
index int

The integer index of this enum.

final
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
A string representation of this object. [...]
override

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited