## Particle
The particle command spawns particles in the world to enhance certain graphics.
|constructor| |
|--|--|
|ParticleType| the type of the particle( ParticleType.[particle_id] ) |
|location| where to show the particle(required) |
| delta | the directions in which the particle expands(Location.glob, optional) |
| speed | the speed of the expanding particle(optional, but delta required) |
| count| the amount of particles(optional, but delta required) |
| force | bool if the particle should be visible from far away(optional)|
**Example:**
```dart
Particle(
ParticleType.flame,
location: Location.here(),
)
⇒ particle minecraft:flame ~ ~ ~
Particle(
ParticleType.end_rod,
location: Location.here(),
delta: Location.glob(x: 1,y:4,z:0),
speed: 2
count: 100,
force: false
)
⇒ particle minecraft:end_rod ~ ~ ~ 1 4 0 2 100 normal
```
For the Block and Item particle(shows item or block break) there is a named constructor:
|Particle.block or Particle.item| |
|--|--|
|Item or Block| the block or item you want to show |
| ... | same as Particle
**Example:**
```dart
Particle.block(Block.sandstone,location:Location.here())
⇒ particle minecraft:block sandstone ~ ~ ~
```