## ForEach Loop
The ForEach Loop repeats a set of widgets for each value in a Score.
Therefore a file is called recursively and a counter score is increased.
| constructor | |
|--|--|
|Score| the score to iterate through |
|then| A Function that takes in the count Score |
|from| the initial value for the counter(default = 0) |
|counter| an Entity to hold the count value(default = #objd_foreach) |
|step| how much to increase or decrease the counter each time(default = 1) |
**Example:**
```dart
ForEach(
Score(Entity.All(), "myscore"),
then: (score) {
return Log(score);
}
)
⇒ scoreboard players set #objd_foreach objd_count 0
⇒ execute if score #objd_foreach objd_count < @a myscore run function mypack:objd/foreach2
```
```mcfunction
# objd/foreach2 file
tellraw @a [{"text":"Console > ","color":"dark_aqua"},{"score":{"name":"#objd_foreach","objective":"objd_count"}}]
scoreboard players add #objd_foreach objd_count 1
execute if score #objd_foreach objd_count <= @a myscore run function mypack:objd/foreach2
```