## Particle The particle command spawns particles in the world to enhance certain graphics. |constructor| | |--|--| |ParticleType| the type of the particle( ParticleType.[particle_id] ) | |location| where to show the particle(required) | | delta | the directions in which the particle expands(Location.glob, optional) | | speed | the speed of the expanding particle(optional, but delta required) | | count| the amount of particles(optional, but delta required) | | force | bool if the particle should be visible from far away(optional)| **Example:** ```dart Particle( ParticleType.flame, location: Location.here(), ) ⇒ particle minecraft:flame ~ ~ ~ Particle( ParticleType.end_rod, location: Location.here(), delta: Location.glob(x: 1,y:4,z:0), speed: 2 count: 100, force: false ) ⇒ particle minecraft:end_rod ~ ~ ~ 1 4 0 2 100 normal ``` For the Block and Item particle(shows item or block break) there is a named constructor: |Particle.block or Particle.item| | |--|--| |Item or Block| the block or item you want to show | | ... | same as Particle **Example:** ```dart Particle.block(Block.sandstone,location:Location.here()) ⇒ particle minecraft:block sandstone ~ ~ ~ ```