GamePresence enum Null safety
Constructors
- GamePresence(int value)
-
const
Values
- game → const GamePresence
-
GamePresence(0)
- streaming → const GamePresence
-
GamePresence(1)
- listening → const GamePresence
-
GamePresence(2)
- watching → const GamePresence
-
GamePresence(3)
- custom → const GamePresence
-
GamePresence(4)
- competing → const GamePresence
-
GamePresence(5)
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
GamePresence> -
A constant List of the values in this enum, in order of their declaration.
[game, streaming, listening, watching, custom, competing]