EntityEntityAccess class
- Inheritance
- Object
- M4eAccessPermissionSet
- EntityEntityAccess
Constructors
- EntityEntityAccess.parse(String permission)
-
factory
Properties
-
props
→ List<
Object> -
The list of properies that will be used to determine whether
two instances are equal.
read-only
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
- stringify → bool
-
If set to
true
, the toString method will be overridden to output this instance's props. [...]read-only, inherited
Methods
-
toString(
) → String - Returns a string representation of this object.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator. [...]
inherited
Constants
- contact → const EntityEntityAccess
-
const EntityEntityAccess._('CONTACT')
- see → const EntityEntityAccess
-
const EntityEntityAccess._('SEE')
- TYPE → const M4eAccessPermissionType
-
M4eAccessPermissionType.ENTITY_ENTITY