destroyRoom method Null safety
Used to destroy an existing video room, whether created dynamically or statically
Implementation
Future<dynamic> destroyRoom(dynamic roomId,
{String? secret, bool? permanent}) async {
var payload = {
"request": "destroy",
"room": roomId,
if (secret != null) "secret": secret,
if (permanent != null) "permanent": permanent
};
_handleRoomIdTypeDifference(payload);
return (await this.send(data: payload));
}