MultiProtocolHttpServer class

Handles protocol negotiation with HTTP/1.1 and HTTP/2 clients.

Given a (host, port) pair and a SecurityContext, MultiProtocolHttpServer will negotiate with the client whether HTTP/1.1 or HTTP/2 should be spoken.

The user must supply 2 callback functions to startServing, which:

Properties

address → InternetAddress
The address this multi-protocol HTTP server runs on.
read-only
port → int
The port this multi-protocol HTTP server runs on.
read-only
hashCode → int
The hash code for this object. [...]
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

close({bool force: false }) → Future
Closes this MultiProtocolHttpServer. [...]
startServing(void callbackHttp11(HttpRequest request), void callbackHttp2(ServerTransportStream stream), { void onError(dynamic error, StackTrace stack) }) → void
Starts listening for HTTP/1.1 and HTTP/2 clients and calls the given callbacks for new clients. [...]
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator. [...]
inherited

Static Methods

bind(dynamic address, int port, SecurityContext context, { ServerSettings settings }) → Future<MultiProtocolHttpServer>
Binds a new SecureServerSocket with a security context at port and address (see SecureServerSocket.bind for a description of supported types for address). [...]