Dart Documentationgame_loopGameLoopMouseEvent

GameLoopMouseEvent class

class GameLoopMouseEvent {
 final int x;
 final int y;
 final int dx;
 final int dy;
 final double time;
 final int frame;
 GameLoopMouseEvent(this.x, this.y, this.dx, this.dy, this.time, this.frame);
}

Constructors

new GameLoopMouseEvent(int x, int y, int dx, int dy, double time, int frame) #

GameLoopMouseEvent(this.x, this.y, this.dx, this.dy, this.time, this.frame);

Properties

final int dx #

dx

final int dy #

dy

final int frame #

frame

final double time #

time

final int x #

x

final int y #

y