GameLoopGamepad class
A gamepad
class GameLoopGamepad { static const int BUTTON0 = 0; static const int BUTTON1 = 1; static const int BUTTON2 = 2; static const int BUTTON3 = 3; static const int BUTTON4 = 4; static const int BUTTON5 = 5; static const int BUTTON6 = 6; final GameLoop gameLoop; GameLoopDigitalInput buttons; GameLoopAnalogInput sticks; GameLoopGamepad(this.gameLoop) { } }
Static Properties
const int BUTTON0 #
BUTTON0 = 0
const int BUTTON1 #
BUTTON1 = 1
const int BUTTON2 #
BUTTON2 = 2
const int BUTTON3 #
BUTTON3 = 3
const int BUTTON4 #
BUTTON4 = 4
const int BUTTON5 #
BUTTON5 = 5
const int BUTTON6 #
BUTTON6 = 6