GameLoopDigitalButtonEvent class
class GameLoopDigitalButtonEvent { final bool down; final int frame; final int buttonId; final double time; GameLoopDigitalButtonEvent(this.buttonId, this.down, this.frame, this.time); String toString() => 'Button: $buttonId DOWN: $down [$frame@$time]'; }
Constructors
new GameLoopDigitalButtonEvent(int buttonId, bool down, int frame, double time) #
GameLoopDigitalButtonEvent(this.buttonId, this.down, this.frame, this.time);
Properties
final int buttonId #
buttonId
final bool down #
down
final int frame #
frame
final double time #
time
Methods
String toString() #
Returns a string representation of this object.
docs inherited from Object
String toString() => 'Button: $buttonId DOWN: $down [$frame@$time]';