Dart Documentationgame_loopGameLoopAnalogButton

GameLoopAnalogButton class

The state of an analog input button

class GameLoopAnalogButton {
 /** The button id */
 final int buttonId;
 /** Value of analog button, between -1.0 and 1.0 */
 double value = 0.0;
 /** The frame when the button was last updated */
 int frame = 0;
 /** The time when the button was last updated */
 double time = 0.0;
 GameLoopAnalogButton(this.buttonId);
}

Constructors

new GameLoopAnalogButton(int buttonId) #

GameLoopAnalogButton(this.buttonId);

Properties

final int buttonId #

buttonId

int frame #

frame = 0

double time #

time = 0.0

double value #

value = 0.0