Item class Null safety

fortnite item

Constructors

Item(dynamic item)

Properties

added ↔ dynamic
data on when item was added
read / write
apiTags List
api tags of item
read / write
audio ↔ dynamic
audio data for item
read / write
battlepass ↔ dynamic
battle pass data for item if any
read / write
bg ↔ dynamic
background icon for item
read / write
builtInEmote ↔ dynamic
built in emote data for the item
read / write
copyrightedAudio bool
does the item has a copyrighted audio
read / write
description String
item description
read / write
displayAssets ↔ dynamic
display assets render data for item
read / write
featured icon url for item
read / write
fullBg ↔ dynamic
full background icon for item
read / write
gameplayTags List
gameplay tags of item
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
icon ↔ dynamic
icon url for item
read / write
id String
item id
read / write
interest double
interest for item
read / write
itemSet ↔ dynamic
item set data for item
read / write
lastAppearance ↔ dynamic
last apperance for item
read / write
name String
item name
read / write
price int
item price
read / write
rarity ↔ dynamic
item rarity
read / write
reactive bool
is the item reactive
read / write
releaseDate ↔ dynamic
release date for item
read / write
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
series ↔ dynamic
item series
read / write
shopHistory List
shop history for item
read / write
styles ↔ dynamic
styles data for item
read / write
type ↔ dynamic
item type
read / write
upcoming bool
is the item gonna be released in future
read / write
video ↔ dynamic
video hash for item. https://youtube.com/watch?v=
read / write

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
A string representation of this object. [...]
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited