fortnite library Null safety
Classes
- AuthClients
- fortnite auth clients
- CampaignProfile
- campaign profile manager library
- Client
- client object
- ClientOptions
- options for the main client
- CommonCoreProfile
- common core profile manager library
- DeviceAuth
- device auth object
- Endpoints
- An object containing epic endpoints used by the library
- EpicServices
- epic service routes object
- ExternalAuth
- account external auth connection object
- FortniteAuth
- fortnite auth library
- HTTP
- custom HTTP class
- HttpResponse
- http library response object
- MCP
- MCP operations object
- McpProfile
- mcp profile manager library
- ProfileItem
- Fortnite profile item object
Properties
-
invalidTokenErrorCodes
↔ List<
String> -
invalid bearer token errors
read / write
- oreOrCrystalRegex ↔ RegExp
-
regex to get if a schematic is ore or crystal or null
read / write
- schematicRarityRegex ↔ RegExp
-
regex to get rarity of schematic from template id
read / write
-
stwRarities
↔ Map<
String, String> -
Fortnite rarities object
read / write
-
stwSurvivorLeadSynergy
↔ Map<
String, String> -
stw survivor lead synergies
read / write
- tierRegex ↔ RegExp
-
regex to get tier from template id
read / write
-
vbucksPlatform
↔ Map<
String, String> -
Vbucks platform
read / write
-
vbucksType
↔ Map<
String, String> -
Vbucks type
read / write
Functions
-
authenticateWithAuthorizationCode(
String authorizationCode) → Future< DeviceAuth> - creates a device auth object with authorization code
-
getAuthorizationCodeURL(
{bool forceLogin = false, String clientId = "3446cd72694c4a4485d81b77adbb2141"}) → String - get a url to get authorization code from. [...]
-
parseAuthorizationCode(
String authCode) → dynamic - parses an authorization code
Enums
- FortniteProfile
- Fortnite profile id enum
- LogLevel
- client object log levels