Item class Null safety
fortnite item
Constructors
- Item(dynamic item)
Properties
- added ↔ dynamic
-
data on when item was added
read / write
- apiTags ↔ List
-
api tags of item
read / write
- audio ↔ dynamic
-
audio data for item
read / write
- battlepass ↔ dynamic
-
battle pass data for item if any
read / write
- bg ↔ dynamic
-
background icon for item
read / write
- builtInEmote ↔ dynamic
-
built in emote data for the item
read / write
- copyrightedAudio ↔ bool
-
does the item has a copyrighted audio
read / write
- description ↔ String
-
item description
read / write
- displayAssets ↔ dynamic
-
display assets render data for item
read / write
- featured ↔ dynamic
-
featured icon url for item
read / write
- fullBg ↔ dynamic
-
full background icon for item
read / write
- gameplayTags ↔ List
-
gameplay tags of item
read / write
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- icon ↔ dynamic
-
icon url for item
read / write
- id ↔ String
-
item id
read / write
- interest ↔ double
-
interest for item
read / write
- itemSet ↔ dynamic
-
item set data for item
read / write
- lastAppearance ↔ dynamic
-
last apperance for item
read / write
- name ↔ String
-
item name
read / write
- price ↔ int
-
item price
read / write
- rarity ↔ dynamic
-
item rarity
read / write
- reactive ↔ bool
-
is the item reactive
read / write
- releaseDate ↔ dynamic
-
release date for item
read / write
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
- series ↔ dynamic
-
item series
read / write
- shopHistory ↔ List
-
shop history for item
read / write
- styles ↔ dynamic
-
styles data for item
read / write
- type ↔ dynamic
-
item type
read / write
- upcoming ↔ bool
-
is the item gonna be released in future
read / write
- video ↔ dynamic
-
video hash for item. https://youtube.com/watch?v=read / write
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString(
) → String -
A string representation of this object. [...]
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator. [...]
inherited