Item class Null safety
fortnite item
Constructors
- Item(dynamic item)
Properties
- added ↔ dynamic
-
read / write
- apiTags ↔ List
-
read / write
- audio ↔ dynamic
-
read / write
- battlepass ↔ dynamic
-
read / write
- bg ↔ dynamic
-
read / write
- builtInEmote ↔ dynamic
-
read / write
- copyrightedAudio ↔ bool
-
read / write
- description ↔ String
-
read / write
- displayAssets ↔ dynamic
-
read / write
- featured ↔ dynamic
-
read / write
- fullBg ↔ dynamic
-
read / write
- gameplayTags ↔ List
-
read / write
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- icon ↔ dynamic
-
read / write
- id ↔ String
-
read / write
- interest ↔ double
-
read / write
- itemSet ↔ dynamic
-
read / write
- lastAppearance ↔ dynamic
-
read / write
- mainId ↔ String
-
read / write
- name ↔ String
-
read / write
- price ↔ int
-
read / write
- rarity ↔ dynamic
-
read / write
- reactive ↔ bool
-
read / write
- releaseDate ↔ dynamic
-
read / write
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
- series ↔ dynamic
-
read / write
- shopHistory ↔ List
-
read / write
- styles ↔ dynamic
-
read / write
- type ↔ dynamic
-
read / write
- upcoming ↔ bool
-
read / write
- video ↔ dynamic
-
read / write
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString(
) → String -
A string representation of this object. [...]
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator. [...]
inherited