shader property
The shader to use when stroking or filling a shape.
When this is null, the color is used instead.
See also:
Gradient, a shader that paints a color gradient. ImageShader, a shader that tiles an Image. colorFilter, which overrides shader. color, which is used if shader and colorFilter are null.
Implementation
Shader get shader {
if (_objects == null)
return null;
return _objects[_kShaderIndex];
}
Implementation
set shader(Shader value) {
_objects ??= new List<dynamic>(_kObjectCount);
_objects[_kShaderIndex] = value;
}