clipPath method
Reduces the clip region to the intersection of the current clip and the given Path.
If Paint.isAntiAlias is true, then the clip will be anti-aliased. If multiple draw commands intersect with the clip boundary, this can result in incorrect blending at the clip boundary. See saveLayer for a discussion of how to address that.
Implementation
void clipPath(Path path) {
assert(path != null); // path is checked on the engine side
_clipPath(path);
}