TutorialEntryListBloc class Null safety

Constructors

TutorialEntryListBloc({FilterTutorialEntryModels? filter, bool? paged, String? orderBy, bool? descending, bool? detailed, EliudQuery? eliudQuery, required TutorialEntryRepository tutorialEntryRepository, int tutorialEntryLimit = 5})

Properties

descending bool?
final
detailed bool?
final
eliudQuery ↔ EliudQuery?
read / write
filter FilterTutorialEntryModels?
final
hashCode int
The hash code for this object. [...]
read-only, inherited
isClosed bool
Whether the bloc is closed. [...]
read-only, inherited
orderBy String?
final
paged bool?
final
pages int
read / write
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
state TutorialEntryListState
The current state.
read-only, inherited
stream Stream<TutorialEntryListState>
The current stream of states.
read-only, inherited
tutorialEntryLimit int
final

Methods

add(TutorialEntryListEvent event) → void
Notifies the Bloc of a new event which triggers all corresponding EventHandler instances. [...]
inherited
addError(Object error, [StackTrace? stackTrace]) → void
Reports an error which triggers onError with an optional StackTrace.
@mustCallSuper, @protected, inherited
close() → dynamic
Closes the event and state Streams. This method should be called when a Bloc is no longer needed. Once close is called, events that are added will not be processed. In addition, if close is called while events are still being processed, the Bloc will finish processing the pending events.
emit(TutorialEntryListState state) → void
emit is only for internal use and should never be called directly outside of tests. The Emitter instance provided to each EventHandler should be used instead. [...]
@visibleForTesting, inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed. [...]
inherited
on<E extends Event>(EventHandler<E, TutorialEntryListState> handler, {EventTransformer<E>? transformer}) → void
Register event handler for an event of type E. There should only ever be one event handler per event type E. [...]
inherited
onChange(Change<TutorialEntryListState> change) → void
Called whenever a change occurs with the given change. A change occurs when a new state is emitted. onChange is called before the state of the cubit is updated. onChange is a great spot to add logging/analytics for a specific cubit. [...]
@mustCallSuper, @protected, inherited
onError(Object error, StackTrace stackTrace) → void
Called whenever an error occurs and notifies BlocObserver.onError. [...]
@mustCallSuper, @protected, inherited
onEvent(TutorialEntryListEvent event) → void
Called whenever an event is added to the Bloc. A great spot to add logging/analytics at the individual Bloc level. [...]
@mustCallSuper, @protected, inherited
onTransition(Transition<TutorialEntryListEvent, TutorialEntryListState> transition) → void
Called whenever a transition occurs with the given transition. A transition occurs when a new event is added and a new state is emitted from a corresponding EventHandler. [...]
@mustCallSuper, @protected, inherited
toString() String
A string representation of this object. [...]
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited