CallState enum Null safety

A new CallClient instance starts in the CallState.initialized state. As soon as CallClient.join is invoked, it progresses to the CallState.joining state, and when the client has joined the call, it progresses further to the CallState.joined state. As soon as CallClient.leave is invoked, the state changes to CallState.leaving, followed by CallState.left when this process has completed.

Inheritance

Constructors

CallState()
const
CallState.fromJson(String value)
factory

Values

initialized → const CallState
joining → const CallState
joined → const CallState
leaving → const CallState
left → const CallState

Properties

hashCode int
The hash code for this object.
read-onlyinherited
index int
A numeric identifier for the enumerated value.
read-onlyinherited
runtimeType Type
A representation of the runtime type of the object.
read-onlyinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<CallState>
A constant List of the values in this enum, in order of their declaration.
[initialized, joining, joined, leaving, left]