CleanBloc<T> class abstract

A Bloc which handles a remote call and emits the appropriate state

Inheritance
Mixed in types

Constructors

CleanBloc()
A Bloc which handles a remote call and emits the appropriate state

Properties

errorHandler CleanErrorHandler<T>
Error callback
no setter
future Future<void>
Get the future
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
isClosed bool
Whether the bloc is closed.
no setterinherited
remoteCall EitherResponse<T> Function()
Remote call
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
state CleanState<T>
The current state.
no setterinherited
stream Stream<CleanState<T>>
The current stream of states.
no setterinherited
successHandler CleanSuccessHandler<T>
Success callback
no setter

Methods

add(CleanEvent event) → void
ensure that events are not being added after the bloc has been closed.
override
addError(Object error, [StackTrace? stackTrace]) → void
Reports an error which triggers onError with an optional StackTrace.
inherited
close() Future<void>
Closes the event and state Streams. This method should be called when a Bloc is no longer needed. Once close is called, events that are added will not be processed. In addition, if close is called while events are still being processed, the Bloc will finish processing the pending events.
inherited
complete() → void
Complete the completer
inherited
emit(CleanState<T> state) → void
emit is only for internal use and should never be called directly outside of tests. The Emitter instance provided to each EventHandler should be used instead.
inherited
init() → void
Call this method to add CleanEventInit event
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
on<E extends Event>(EventHandler<E, CleanState<T>> handler, {EventTransformer<E>? transformer}) → void
Register event handler for an event of type E. There should only ever be one event handler per event type E.
inherited
onChange(Change<CleanState<T>> change) → void
Called whenever a change occurs with the given change. A change occurs when a new state is emitted. onChange is called before the state of the cubit is updated. onChange is a great spot to add logging/analytics for a specific cubit.
inherited
onError(Object error, StackTrace stackTrace) → void
Called whenever an error occurs and notifies BlocObserver.onError.
inherited
onEvent(CleanEvent event) → void
Called whenever an event is added to the Bloc. A great spot to add logging/analytics at the individual Bloc level.
inherited
onTransition(Transition<CleanEvent, CleanState<T>> transition) → void
Called whenever a transition occurs with the given transition. A transition occurs when a new event is added and a new state is emitted from a corresponding EventHandler.
inherited
refresh() Future<void>
Refresh data
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited