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Easy and Fast internationalizing and localization your Flutter Apps, this package simplify the internationalizing process using Json file.

Easy localization

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Easy and Fast internationalizing your Flutter Apps, this package simplify the internationalizing process using Json file

Why easy_localization #

  • simplifying and making easy the internationalizing process in Flutter.
  • Using JSON Files .
  • Error widget
  • Based on Bloc Archi
  • Load locale from remote or backend.
  • Automatically saving App state (save/restor the selected locale).
  • Supports plural
  • Supports gender
  • Supports Flutter extension.
  • Supports change locale dynamically .
  • Supports for RTL locales
  • Supports for nesting
  • Customization AssetLoader localizations
  • Support for context
  • Testable and easy maintenence

Changelog #

[2.1.0] #

  • Added Error widget.
  • fixed many issues.
  • Based on Bloc.

[2.0.2] #

  • fixed many issues
  • optimized and clean code more stability

[2.0.1] #

  • Added change locale dynamically saveLocale default value true
  • fixed many issues

Getting Started #

Configuration #

Add this to your package's pubspec.yaml file:

dependencies:
  # stable version install from https://pub.dev/packages
  easy_localization: <last_version>

  # Dev version install from git REPO
  easy_localization:
    git: https://github.com/aissat/easy_localization.git

Load translations from local assets

You must create a folder in your project's root: the path. Some examples:

/assets/"langs" , "i18n", "locale" or anyname ...

/resources/"langs" , "i18n", "locale" or anyname ...

Inside this folder, must put the json files containing the translated keys :

path/${languageCode}-${countryCode}.json

example:

  • en.json to en-US.json
  • ar.json to ar-DZ.json
  • zh.json to zh-CN.json
  • zh.json to zh-TW.json

must declare the subtree in your pubspec.yaml as assets:

flutter:
  assets:
    - {`path`/{languageCode}-{countryCode}.json}

The next step :

import 'dart:developer';

import 'package:example/lang_view.dart';
import 'package:example/my_flutter_app_icons.dart';
import 'package:flutter/material.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:easy_localization/easy_localization.dart';

void main(){
  runApp(EasyLocalization(
    child: MyApp(),
    supportedLocales: [Locale('en', 'US'), Locale('ar', 'DZ')],
    path: 'resources/langs',
    // fallbackLocale: Locale('en', 'US'),
    // useOnlyLangCode: true,
    // optional assetLoader default used is RootBundleAssetLoader which uses flutter's assetloader
    // assetLoader: RootBundleAssetLoader()
    // assetLoader: NetworkAssetLoader()
    // assetLoader: TestsAssetLoader()
    // assetLoader: FileAssetLoader()
    // assetLoader: StringAssetLoader()
  ));
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      localizationsDelegates: [
        GlobalMaterialLocalizations.delegate,
        GlobalWidgetsLocalizations.delegate,
        EasyLocalization.of(context).delegate,
      ],
      supportedLocales: EasyLocalization.of(context).supportedLocales,
      locale: EasyLocalization.of(context).locale,
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: MyHomePage(title: 'Easy localization'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int counter = 0;
  bool _gender = true;

  incrementCounter() {
    setState(() {
      counter++;
    });
  }

  switchGender(bool val) {
    setState(() {
      _gender = val;
    });
  }

  @override
  Widget build(BuildContext context) {
    log(tr("title"), name: this.toString() );
    return Scaffold(
      appBar: AppBar(
        title: Text("title").tr(context: context),
        actions: <Widget>[
          FlatButton(
            child: Icon(Icons.language),
            onPressed: () {
              Navigator.push(
                context,
                MaterialPageRoute(
                    builder: (_) => LanguageView(), fullscreenDialog: true),
              );
            },
          ),
        ],
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            Spacer(
              flex: 1,
            ),
            Text(
              'switch.with_arg',
              style: TextStyle(
                  color: Colors.grey.shade600,
                  fontSize: 19,
                  fontWeight: FontWeight.bold),
            ).tr(args: ["aissat"], gender: _gender ? "female" : "male"),
            Text(
              tr('switch', gender: _gender ? "female" : "male"),
              style: TextStyle(
                  color: Colors.grey.shade600,
                  fontSize: 15,
                  fontWeight: FontWeight.bold),
            ),
            Row(
              mainAxisAlignment: MainAxisAlignment.center,
              children: <Widget>[
                Icon(MyFlutterApp.male_1),
                Switch(value: _gender, onChanged: switchGender),
                Icon(MyFlutterApp.female_1),
              ],
            ),
            Spacer(
              flex: 1,
            ),
            Text('msg').tr(args: ['aissat', 'Flutter']),
            Text('clicked').plural(counter),
            FlatButton(
              onPressed: () {
                incrementCounter();
              },
              child: Text('clickMe').tr(),
            ),
            SizedBox(
              height: 15,
            ),
            Text(
                plural('amount', counter,
                    format: NumberFormat.currency(
                        locale: Intl.defaultLocale,
                        symbol: "€")),
                style: TextStyle(
                    color: Colors.grey.shade900,
                    fontSize: 18,
                    fontWeight: FontWeight.bold)),
            SizedBox(
              height: 20,
            ),
            Text('profile.reset_password.title').tr(),
            Spacer(
              flex: 2,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: incrementCounter,
        child: Text('+1'),
      ),
    );
  }
}

to change Locale

EasyLocalization.of(context).locale = locale;

Load translations from Customization AssetLoader

for example You need to have backend endpoint (loadPath) where resources get loaded from and your endpoint must containing the translated keys.

example:

class NetworkAssetLoader extends AssetLoader {
  @override
  Future<Map<String, dynamic>> load(String localePath) async {
    return http
        .get(localePath)
        .then((response) => json.decode(response.body.toString()));
  }

The next step :

...
void main(){
  runApp(EasyLocalization(
    child: MyApp(),
    supportedLocales: [Locale('en', 'US'), Locale('ar', 'DZ')],
    path: 'https://raw.githubusercontent.com/aissat/easy_localization/master/example/resources/langs',
    assetLoader: NetworkAssetLoader()
    // fallbackLocale: Locale('en', 'US'),
    // useOnlyLangCode: true,
    // optional assetLoader default used is RootBundleAssetLoader which uses flutter's assetloader
    // assetLoader: RootBundleAssetLoader()
    // assetLoader: TestsAssetLoader()
    // assetLoader: FileAssetLoader()
    // assetLoader: StringAssetLoader()
  ));
}
...

Screenshots #

Arbic RTL English LTR
alt text alt text
Русский Dutch
alt text alt text
Error widget Language widget
alt text alt text

Donations #


We need your support. Projects like this can not be successful without support from the community. If you find this project useful, and would like to support further development and ongoing maintenance, please consider donating. Devs gotta eat! PayPal

  • Donate $5: Thank's for creating this project, here's a coffee for you!

  • Donate $10: Wow, I am stunned. Let me take you to the movies!

  • Donate $15: I really appreciate your work, let's grab some lunch!

  • Donate $25: That's some awesome stuff you did right there, dinner is on me!

Of course, you can also choose what you want to donate. All donations are very much appreciated!

Contributors thanks #

contributors

2886
likes
0
pub points
99%
popularity

Publisher

unverified uploader

Easy and Fast internationalizing and localization your Flutter Apps, this package simplify the internationalizing process using Json file.

Repository (GitHub)
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License

unknown (LICENSE)

Dependencies

flutter, flutter_localizations, intl, shared_preferences

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